Testimonials

Grasshopper Manufacture

“I first met Zac at a booth at PAX.
He was a generally quiet dude who looked like a tough bouncer, and was efficiently tending to a bunch of media people.
On our last day, after dealing with all sorts of media every day of the event, I had a few beers with said bouncer.
That was when I finally saw him smile.
The staff told me that he was a fan of Grasshopper.
This hardworking bouncer - who'd been expertly dealing with people all day, every day - showed no signs whatsoever of being any sort of fanboy, and simply nailed his job.
Ever since then, to this day, I've been working with this bouncer.
His name is Zac Gunnell, and he is an absolutely excellent partner.”

Goichi “SUDA51” Suda
CEO/Game Designer, Grasshopper Manufacture

Wide Right Interactive

“I had the pleasure of working with Zac on three of our titles and there's a reason why we'll use him for our next game as well. In short, Zac is a total pro. An expert at crafting press releases, managing press inquiries, and securing coverage. A fantastic communicator, Zac always provided clear updates on our campaigns progress.

Not only is he great at his job, but he's also an all-around friendly and wonderful person. He's a pleasure to work with and always goes above and beyond to ensure the success of his clients. If you're looking for someone who is skilled, dedicated, and easy to work with, Zac is the perfect choice.”

Jim Dirschberger
Creative Director, Wide Right Interactive