Zac Gunnell

With over 15 years of working globally with publishers and development studios, I pride myself on strategically crafting campaigns that produce creative and meaningful results.

While agency-side, I worked with AAA publishers Square Enix, Sega, and Konami to assist in launching campaigns for high-profile studios and titles. Since 2016, I pivoted my expertise to be a freelance media consultant. My current clients include acclaimed F2P Publisher My.Games, based in Amsterdam, and the SUDA51-driven powerhouse Grasshopper Manufacture in Japan.

My work in the indie development space includes talented studios such as NuChallenger, Wide Right Games, and Goodbye World Games, creators of the BAFTA award-winning game Before Your Eyes.

Some of the more well-known titles I have worked with over the years include Deux Ex: Mankind Divided, Hitman (2016), Life is Strange, Metal Gear Solid V: The Phantom Pain, Rise of the Tomb Raider, No More Heroes III, Naraka: Bladepoint and Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy.

When not working, I practice conversational Japanese, travel, sing karaoke, and level up my PSN trophy count.